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3D Chess Animation

Case Study

The Client:  Rasmussen University

The client wants the student to demonstrate their ability to create 3D collateral and animate them using Maxon 4D. 

 

Target Audience:

The target audience is the instructor assigned to the course. There is also the potential for Rasmussen University students to be included in the audience if the project is chosen to show as an example during a lecture. 

 

The Problem:

The student needs to create four of the main pieces on the board: the Queen, the Rook, the Bishop, and the Pawn. The student will need to duplicate the pieces created to fill the board. The student will be responsible for creating a chess board, editing the textures on the board to show dimension, apply textures/colors to the chess pieces, add lighting, a camera, and create camera motion. The student will need to animate the first eight moves of the game, beginning with a Queen's Gambit.

 

Media Pieces:

  1. An 18-second video displaying the first eight moves of a chess game, starting with a Queen's Gambit. 

 

Design Process:

This was a project I really enjoyed creating. It was the first 8 moves in a chess game and it started with the Queen’s Gambit. The entire video was created in Maxon 4D. We were provided with 3 of the pieces and were required to create the rest using spline and extrude tools. This video demonstrates my skills in 3D creation and videography. Each move had to be animated and the last 2 moves also had to include the captured piece disappearing.

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